fix-something — for Claude Code fix-something, community, for Claude Code, ide skills, CLI management, codebase issue fixing, FIXME management, git revert, pytest integration, bash scripting

v1.0.0

이 스킬 정보

The fix-something AI agent skill helps developers manage and fix codebase issues using a CLI, improving overall code quality and reducing errors. It benefits developers by automating the process of identifying and addressing problems.

기능

Reverting changes using git revert
Updating FIXMEs with attempt counts
Extending optional context for failed fixes
Committing changes and proceeding to the final step
Running pytest to ensure passing tests
Utilizing a bash script for random FIXME selection

# Core Topics

imbue-ai imbue-ai
[13]
[3]
Updated: 3/31/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 2/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Review Score
2/11
Quality Score
36
Canonical Locale
en
Detected Body Locale
en

The fix-something AI agent skill helps developers manage and fix codebase issues using a CLI, improving overall code quality and reducing errors. It benefits developers by automating the process of identifying and addressing problems.

이 스킬을 사용하는 이유

The fix-something AI agent skill helps developers manage and fix codebase issues using a CLI, improving overall code quality and reducing errors. It benefits developers by automating the process of identifying and addressing problems.

최적의 용도

Suitable for operator workflows that need explicit guardrails before installation and execution.

실행 가능한 사용 사례 for fix-something

! 보안 및 제한 사항

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.
  • - The page lacks a strong recommendation layer.
  • - The page lacks concrete use-case guidance.
  • - The page lacks explicit limitations or caution signals.
  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

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Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is fix-something?

The fix-something AI agent skill helps developers manage and fix codebase issues using a CLI, improving overall code quality and reducing errors. It benefits developers by automating the process of identifying and addressing problems.

How do I install fix-something?

Run the command: npx killer-skills add imbue-ai/mngr/fix-something. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

Which IDEs are compatible with fix-something?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add imbue-ai/mngr/fix-something. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use fix-something immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

fix-something

Streamline codebase management with the fix-something AI agent skill, designed for developers to efficiently fix issues and improve code quality. Get...

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

Your task is to make ONE improvement to the codebase by fixing a random thing about the codebase (eg, normally a FIXME).

In order to make this process easier for you, our FIXMEs are specially formatted:

python
1# FIXME(priority)[attempts=N]: (description) 2# (optional additional context)

where description is a short description of what needs to be fixed, and N is the number of prior attempts made to fix it (if any). If there have been no prior attempts, the [attempts=N] part may be omitted. The priority is simply an integer, with 0 being the highest priority. priority may or may not be present. If not present, assume priority=3

Before doing any of the below, the first step is to check that the tests are passing by running "uv run pytest"

If the tests are not ALL passing (including all linters, ratchets, type checks, etc), then this is the thing for you to fix. In particular, you must follow this process:

  1. revert the changes from the previous commit by calling "git revert --no-commit HEAD" (so that the changed are in your current working tree, but not yet committed)
  2. update the FIXME that was attempted in the previous commit to increment the attempts count by 1 (if there were no prior attempts, add "[attempts=1]", if there were some prior attempts, increment the number by 1). Note that it should then look something like this: # FIXME[attempts=1]: (original description) or # FIXME0[attempts=2]: (original description), ie, the [attempts=N] part goes before the ":"
  3. extend the optional additional context of the FIXME with a brief note about why you were unable to fix it
  4. commit all of this.
  5. proceed directly to "# The Final Step" below.

If the tests start out passing, then you must select and fix a random FIXME by following this process:

  1. Simply run this bash command, and it will give you a random FIXME line: "./scripts/random_fixme.sh $1". If no lines are returned, then there are no more remaining FIXMEs, so use your "think-of-something-to-fix" skill to come up with something else to fix instead.
  2. Find that FIXME and be sure to read the surrounding context (the optional additional context lines below the FIXME line may be important). This is the task you will be working on.
  3. Go gather all the context for the library that contains that FIXME (per instructions in CLAUDE.md).
  4. Think carefully about how best to fix that FIXME
  5. Implement the fix
  6. Get all the tests passing (use "uv run pytest" to run them, and be sure to fix any issues, no matter how small)

Once the tests are passing, be sure that you have removed ONLY that FIXME, then commit your changes.

If you were unable to fix the issue and get all the tests passing, do the following instead:

  1. Revert any changes you made while attempting to fix the issue
  2. Update the FIXME to increment the attempts count by 1 (if there were no prior attempts, add "[attempts=1]", if there were some prior attempts, increment the number by 1). Note that it should then look something like this: # FIXME[attempts=1]: (original description) or # FIXME0[attempts=2]: (original description), ie, the [attempts=N] part goes before the ":"
  3. Extend the optional additional context with a brief note about why you were unable to fix it this time.
  4. Commit this updated FIXME (be sure that nothing else is being changed!)

The Final Step

Finally, as the very last thing you do (after committing, regardless of whether you succeeded or not), run this command: "touch $2" (to indicate that you have completed your fix task).

관련 스킬

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