world42-shader-terrain-lab — for Claude Code world42-shader-terrain-lab, World42, community, for Claude Code, ide skills, uniforms, samplers, vPosition, uPatchCenter, vWorldPosRender

v1.0.0

이 스킬 정보

적합한 상황: Ideal for AI agents that need world42 shader terrain lab. 현지화된 요약: Update runtime set calls and default values. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

기능

World42 Shader Terrain Lab
1) Audit shader bindings
./.codex/skills/world42-shader-terrain-lab/scripts/audit-shader-bindings.ps1
Uniforms declared in GLSL but not declared in TS material/postprocess lists
Uniforms declared but never set

# Core Topics

bpodwinski bpodwinski
[6]
[0]
Updated: 3/19/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 8/11

This page remains useful for teams, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution
Review Score
8/11
Quality Score
46
Canonical Locale
en
Detected Body Locale
en

적합한 상황: Ideal for AI agents that need world42 shader terrain lab. 현지화된 요약: Update runtime set calls and default values. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

이 스킬을 사용하는 이유

추천 설명: world42-shader-terrain-lab helps agents world42 shader terrain lab. Update runtime set calls and default values. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

최적의 용도

적합한 상황: Ideal for AI agents that need world42 shader terrain lab.

실행 가능한 사용 사례 for world42-shader-terrain-lab

사용 사례: Applying World42 Shader Terrain Lab
사용 사례: Applying 1) Audit shader bindings
사용 사례: Applying ./.codex/skills/world42-shader-terrain-lab/scripts/audit-shader-bindings.ps1

! 보안 및 제한 사항

  • 제한 사항: Requires repository-specific context from the skill documentation
  • 제한 사항: Works best when the underlying tools and dependencies are already configured

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.
  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is world42-shader-terrain-lab?

적합한 상황: Ideal for AI agents that need world42 shader terrain lab. 현지화된 요약: Update runtime set calls and default values. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

How do I install world42-shader-terrain-lab?

Run the command: npx killer-skills add bpodwinski/World42/world42-shader-terrain-lab. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for world42-shader-terrain-lab?

Key use cases include: 사용 사례: Applying World42 Shader Terrain Lab, 사용 사례: Applying 1) Audit shader bindings, 사용 사례: Applying ./.codex/skills/world42-shader-terrain-lab/scripts/audit-shader-bindings.ps1.

Which IDEs are compatible with world42-shader-terrain-lab?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for world42-shader-terrain-lab?

제한 사항: Requires repository-specific context from the skill documentation. 제한 사항: Works best when the underlying tools and dependencies are already configured.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add bpodwinski/World42/world42-shader-terrain-lab. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use world42-shader-terrain-lab immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

world42-shader-terrain-lab

Update runtime set calls and default values. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows. World42 Shader Terrain Lab

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

World42 Shader Terrain Lab

Work from contract to effect: keep GLSL declarations, TS uniform/sampler lists, and runtime set* bindings in sync before tuning visual output.

Workflow

1) Audit shader bindings

Run:

powershell
1./.codex/skills/world42-shader-terrain-lab/scripts/audit-shader-bindings.ps1

Use it to detect:

  • Uniforms declared in GLSL but not declared in TS material/postprocess lists
  • Uniforms declared but never set
  • Runtime set* calls on names not declared in GLSL
  • Sampler mismatches

2) Apply shader changes in lockstep

When adding/removing a uniform or sampler:

  • Update GLSL declaration.
  • Update TS uniforms/samplers arrays.
  • Update runtime set* calls and default values.

Do this for both terrain shader and atmosphere postprocess paths.

3) Verify space assumptions

  • Terrain shader local geometry logic remains planet-local (vPosition, uPatchCenter).
  • Shadow projection inputs stay render-space (vWorldPosRender + lightMatrix).
  • Lighting direction passed from chunk forge stays normalized and local as expected.

4) Validate visual debug modes

  • Toggle ChunkTree.debugLODEnabled path and confirm debugLOD branch.
  • Keep debugUV branch available for UV diagnostics.
  • Recheck shadows after changing normal or world-position paths.

Use references/shader-uniform-contracts.md and references/shader-debug-playbook.md.

Resources

  • Script: scripts/audit-shader-bindings.ps1
  • Reference: references/shader-uniform-contracts.md
  • Reference: references/shader-debug-playbook.md

관련 스킬

Looking for an alternative to world42-shader-terrain-lab or another community skill for your workflow? Explore these related open-source skills.

모두 보기

openclaw-release-maintainer

Logo of openclaw
openclaw

현지화된 요약: 🦞 # OpenClaw Release Maintainer Use this skill for release and publish-time workflow. It covers ai, assistant, crustacean workflows. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

333.8k
0
인공지능

widget-generator

Logo of f
f

현지화된 요약: Generate customizable widget plugins for the prompts.chat feed system # Widget Generator Skill This skill guides creation of widget plugins for prompts.chat . It covers ai, artificial-intelligence, awesome-list workflows. This AI agent skill supports Claude Code, Cursor, and Windsurf

149.6k
0
인공지능

flags

Logo of vercel
vercel

현지화된 요약: The React Framework # Feature Flags Use this skill when adding or changing framework feature flags in Next.js internals. It covers blog, browser, compiler workflows. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

138.4k
0
브라우저

pr-review

Logo of pytorch
pytorch

현지화된 요약: Usage Modes No Argument If the user invokes /pr-review with no arguments, do not perform a review . It covers autograd, deep-learning, gpu workflows. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

98.6k
0
개발자