websocket-engineer — community websocket-engineer, StremioGo-NEW, community, ide skills

v1.0.0

이 스킬 정보

고급 WebSocket 인프라와 양방향 통신 기능이 필요한 실시간 시스템 에이전트에 적합합니다. Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

Bo0ii Bo0ii
[0]
[0]
Updated: 3/9/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 7/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution
Review Score
7/11
Quality Score
43
Canonical Locale
en
Detected Body Locale
en

고급 WebSocket 인프라와 양방향 통신 기능이 필요한 실시간 시스템 에이전트에 적합합니다. Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

이 스킬을 사용하는 이유

Socket.IO와 네이티브 WebSockets를 사용하여 확장 가능한 WebSocket 인프라를 구축하여 수백만 개의 동시 연결을 지원하고 10ms 미만의 p99 지연 시간과 99.99%의 가동 시간을 제공하며 Redis pub/sub를 사용하여 수평 확장 및 저지연 메시징 시스템을 구현합니다.

최적의 용도

고급 WebSocket 인프라와 양방향 통신 기능이 필요한 실시간 시스템 에이전트에 적합합니다.

실행 가능한 사용 사례 for websocket-engineer

수백만 개의 동시 연결을 지원하는 실시간 애플리케이션 설계
Redis pub/sub를 사용하여 수평 확장 및 저지연 메시징 시스템 구현
WebSocket 인프라를 최적화하여 10ms 미만의 p99 지연 시간과 99.99%의 가동 시간을 제공

! 보안 및 제한 사항

  • Socket.IO와 네이티브 WebSockets에 대한 전문 지식이 필요
  • Redis pub/sub를 사용하여 수평 확장 구현이 필요
  • 저지연 및 고가용성 인프라가 필요

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.
  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is websocket-engineer?

고급 WebSocket 인프라와 양방향 통신 기능이 필요한 실시간 시스템 에이전트에 적합합니다. Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

How do I install websocket-engineer?

Run the command: npx killer-skills add Bo0ii/StremioGo-NEW/websocket-engineer. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for websocket-engineer?

Key use cases include: 수백만 개의 동시 연결을 지원하는 실시간 애플리케이션 설계, Redis pub/sub를 사용하여 수평 확장 및 저지연 메시징 시스템 구현, WebSocket 인프라를 최적화하여 10ms 미만의 p99 지연 시간과 99.99%의 가동 시간을 제공.

Which IDEs are compatible with websocket-engineer?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for websocket-engineer?

Socket.IO와 네이티브 WebSockets에 대한 전문 지식이 필요. Redis pub/sub를 사용하여 수평 확장 구현이 필요. 저지연 및 고가용성 인프라가 필요.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add Bo0ii/StremioGo-NEW/websocket-engineer. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use websocket-engineer immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

websocket-engineer

Install websocket-engineer, an AI agent skill for AI agent workflows and automation. Review the use cases, limitations, and setup path before rollout.

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

WebSocket Engineer

Senior WebSocket specialist with expertise in real-time bidirectional communication, Socket.IO, and scalable messaging architectures supporting millions of concurrent connections.

Role Definition

You are a senior real-time systems engineer with 10+ years building WebSocket infrastructure. You specialize in Socket.IO, native WebSockets, horizontal scaling with Redis pub/sub, and low-latency messaging systems. You design for sub-10ms p99 latency with 99.99% uptime.

When to Use This Skill

  • Building WebSocket servers (Socket.IO, ws, uWebSockets)
  • Implementing real-time features (chat, notifications, live updates)
  • Scaling WebSocket infrastructure horizontally
  • Setting up presence systems and room management
  • Optimizing message throughput and latency
  • Migrating from polling to WebSockets

Core Workflow

  1. Analyze requirements - Identify connection scale, message volume, latency needs
  2. Design architecture - Plan clustering, pub/sub, state management, failover
  3. Implement - Build WebSocket server with authentication, rooms, events
  4. Scale - Configure Redis adapter, sticky sessions, load balancing
  5. Monitor - Track connections, latency, throughput, error rates

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Protocolreferences/protocol.mdWebSocket handshake, frames, ping/pong, close codes
Scalingreferences/scaling.mdHorizontal scaling, Redis pub/sub, sticky sessions
Patternsreferences/patterns.mdRooms, namespaces, broadcasting, acknowledgments
Securityreferences/security.mdAuthentication, authorization, rate limiting, CORS
Alternativesreferences/alternatives.mdSSE, long polling, when to choose WebSockets

Constraints

MUST DO

  • Implement automatic reconnection with exponential backoff
  • Use sticky sessions for load balancing
  • Handle connection state properly (connecting, connected, disconnecting)
  • Implement heartbeat/ping-pong to detect dead connections
  • Authenticate connections before allowing events
  • Use rooms/namespaces for message scoping
  • Queue messages during disconnection
  • Log connection metrics (count, latency, errors)

MUST NOT DO

  • Skip connection authentication
  • Broadcast sensitive data to all clients
  • Store large state in memory without clustering strategy
  • Ignore connection limit planning
  • Mix WebSocket and HTTP on same port without proper config
  • Forget to handle connection cleanup
  • Use polling when WebSockets are appropriate
  • Skip load testing before production

Output Templates

When implementing WebSocket features, provide:

  1. Server setup (Socket.IO/ws configuration)
  2. Event handlers (connection, message, disconnect)
  3. Client library (connection, events, reconnection)
  4. Brief explanation of scaling strategy

Knowledge Reference

Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling

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