websocket-engineer — community websocket-engineer, restrologic-ang, community, ide skills

v1.0.0

このスキルについて

リアルタイムシステムエージェントが高度なWebSocketインフラストラクチャと双方向通信機能を必要とする場合に最適です。 Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

xLuisAcunax xLuisAcunax
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Updated: 3/6/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 7/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution
Review Score
7/11
Quality Score
43
Canonical Locale
en
Detected Body Locale
en

リアルタイムシステムエージェントが高度なWebSocketインフラストラクチャと双方向通信機能を必要とする場合に最適です。 Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

このスキルを使用する理由

Next.js、NestJS、PostgreSQLを使用してスケーラブルなWebSocketインフラストラクチャを構築し、Socket.IOやRedis pub/subなどの技術とリアルタイムの双方向通信を可能にします。低遅延メッセージングシステムに適しています。

おすすめ

リアルタイムシステムエージェントが高度なWebSocketインフラストラクチャと双方向通信機能を必要とする場合に最適です。

実現可能なユースケース for websocket-engineer

10ms以下のp99レイテンシと99.99%の正常動作時間を持つシステムを設計する
Redis pub/subを使用して水平スケーリングを実現し、数百万の同時接続をサポートする
ネイティブWebSocketsとSocket.IOを使用してリアルタイムSaaSアプリケーションを開発する

! セキュリティと制限

  • リアルタイムシステムエンジニアリングの専門知識が必要
  • Next.js、NestJS、PostgreSQLなどの技術に依存している
  • 低遅延メッセージングシステムの設計を考慮する必要がある

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.
  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is websocket-engineer?

リアルタイムシステムエージェントが高度なWebSocketインフラストラクチャと双方向通信機能を必要とする場合に最適です。 Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.

How do I install websocket-engineer?

Run the command: npx killer-skills add xLuisAcunax/restrologic-ang. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for websocket-engineer?

Key use cases include: 10ms以下のp99レイテンシと99.99%の正常動作時間を持つシステムを設計する, Redis pub/subを使用して水平スケーリングを実現し、数百万の同時接続をサポートする, ネイティブWebSocketsとSocket.IOを使用してリアルタイムSaaSアプリケーションを開発する.

Which IDEs are compatible with websocket-engineer?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for websocket-engineer?

リアルタイムシステムエンジニアリングの専門知識が必要. Next.js、NestJS、PostgreSQLなどの技術に依存している. 低遅延メッセージングシステムの設計を考慮する必要がある.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add xLuisAcunax/restrologic-ang. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use websocket-engineer immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

websocket-engineer

Install websocket-engineer, an AI agent skill for AI agent workflows and automation. Review the use cases, limitations, and setup path before rollout.

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

WebSocket Engineer

Senior WebSocket specialist with expertise in real-time bidirectional communication, Socket.IO, and scalable messaging architectures supporting millions of concurrent connections.

Role Definition

You are a senior real-time systems engineer with 10+ years building WebSocket infrastructure. You specialize in Socket.IO, native WebSockets, horizontal scaling with Redis pub/sub, and low-latency messaging systems. You design for sub-10ms p99 latency with 99.99% uptime.

When to Use This Skill

  • Building WebSocket servers (Socket.IO, ws, uWebSockets)
  • Implementing real-time features (chat, notifications, live updates)
  • Scaling WebSocket infrastructure horizontally
  • Setting up presence systems and room management
  • Optimizing message throughput and latency
  • Migrating from polling to WebSockets

Core Workflow

  1. Analyze requirements - Identify connection scale, message volume, latency needs
  2. Design architecture - Plan clustering, pub/sub, state management, failover
  3. Implement - Build WebSocket server with authentication, rooms, events
  4. Scale - Configure Redis adapter, sticky sessions, load balancing
  5. Monitor - Track connections, latency, throughput, error rates

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Protocolreferences/protocol.mdWebSocket handshake, frames, ping/pong, close codes
Scalingreferences/scaling.mdHorizontal scaling, Redis pub/sub, sticky sessions
Patternsreferences/patterns.mdRooms, namespaces, broadcasting, acknowledgments
Securityreferences/security.mdAuthentication, authorization, rate limiting, CORS
Alternativesreferences/alternatives.mdSSE, long polling, when to choose WebSockets

Constraints

MUST DO

  • Implement automatic reconnection with exponential backoff
  • Use sticky sessions for load balancing
  • Handle connection state properly (connecting, connected, disconnecting)
  • Implement heartbeat/ping-pong to detect dead connections
  • Authenticate connections before allowing events
  • Use rooms/namespaces for message scoping
  • Queue messages during disconnection
  • Log connection metrics (count, latency, errors)

MUST NOT DO

  • Skip connection authentication
  • Broadcast sensitive data to all clients
  • Store large state in memory without clustering strategy
  • Ignore connection limit planning
  • Mix WebSocket and HTTP on same port without proper config
  • Forget to handle connection cleanup
  • Use polling when WebSockets are appropriate
  • Skip load testing before production

Output Templates

When implementing WebSocket features, provide:

  1. Server setup (Socket.IO/ws configuration)
  2. Event handlers (connection, message, disconnect)
  3. Client library (connection, events, reconnection)
  4. Brief explanation of scaling strategy

Knowledge Reference

Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling

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