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浏览和安装 Killer-Skills 目录中的数千个 AI Agent 技能。支持 Claude Code、Windsurf、Cursor 等。

21 可用技能

particles-physics

Logo of tanepiper
tanepiper

Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or field-based animation.

25
0
开发者工具

Scale Game

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chef0111

Test at extremes (1000x bigger/smaller, instant/year-long) to expose fundamental truths hidden at normal scales

1
0
开发者工具

physicslab_worktrees

Logo of AhmedAlnasser2000
AhmedAlnasser2000

Start and clean PhysicsLab slice branches safely using git worktrees. Use when asked to create/start a slice branch (for example V5.5d2), start a milestone branch, or create a new worktree.

0
0
开发者工具

dart-contribute

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dartsim

DART contribution workflow - branching, PRs, code review, dual-PR for bugfixes

1.1k
0
开发者工具

ss14-graphics-animation-player

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space-sunrise

Глубокий практический гайд по анимациям сущностей через AnimationPlayerSystem в SS14: lifecycle, API, типы треков, keyframes/interpolation/easing, события завершения, паттерны и анти-паттерны для production-кода.

66
0
开发者工具

pymc-bayesian-modeling

Logo of agentgptsmith
agentgptsmith

Unified Theory of Physics, Consciousness and Love. Singularity Imminent.

0
0
开发者工具

pina

Logo of synapticore-io
synapticore-io

Physics-Informed Neural Networks with PINA - solve PDEs, inverse problems, and operator learning with PyTorch

11
0
数据

threejs-game

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natea

Three.js game development. Use for 3D web games, WebGL rendering, game mechanics, physics integration, character controllers, camera systems, lighting, animations, and interactive 3D experiences in the browser.

3
0
开发者工具

surrealist-prompting

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fullstacktard

Expert guidance for creating surrealist, dreamlike, and psychedelic content using AI video generation. Use when crafting prompts for artistic video content, applying impossible physics, or achieving specific surrealist aesthetics.

3
0
开发者工具

phaser-gamedev

Logo of chongdashu
chongdashu

Build 2D browser games with Phaser 3 (JS/TS): scenes (Boot/Menu/Game/UI), sprites/animations, input, Arcade/Matter physics, tilemaps (Tiled), asset loading, and performance patterns. Use for prompts like Phaser scene, Arcade physics, tilemap, Phaser 3 game architecture.

0
0
开发者工具

doublet

Logo of ddempsey
ddempsey

Validates code and provides physics reasoning for the 2-D injection-production doublet model using streamline methods. Use when modifying streamline geometry, transport calculations (hydrodynamic, chemical, thermal), breakthrough curves, or Greens function kernels. Also use when debugging simulation behavior or explaining physics concepts.

0
0
开发者工具

forge-mesh-loading

Logo of RosyGameStudio
RosyGameStudio

Load a 3D model from an OBJ file, create a textured mesh with mipmaps, and render with a fly-around camera. Use when someone needs to load geometry from a file, parse OBJ models, or render textured 3D meshes in SDL3 GPU.

28
0
开发者工具