webgl
WebGL shaders and effects for JARVIS 3D HUD
浏览和安装 Killer-Skills 目录中的数千个 AI Agent 技能。支持 Claude Code、Windsurf、Cursor 等。
WebGL shaders and effects for JARVIS 3D HUD
Framer Motion animations - motion components, variants, gestures, layout animations. Use when adding UI animations, transitions, or interactive motion effects.
Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt
Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt
spike.land web design system — typography, components, styling, UI patterns, kinetic type effects. Use for any spike.land design, UI, styling, font, or typography work.
PyTorch library for audio generation including text-to-music (MusicGen) and text-to-sound (AudioGen). Use when you need to generate music from text descriptions, create sound effects, or perform melody-conditioned music generation.
Discover available effects, actions, and placeholders in a Sandestin project. Use when asking what effects exist, searching for functionality, or needing example invocations. Keywords: effects, actions, dispatch, describe, grep, sample.
Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.
Write idiomatic Zig code following the Zen of Zig philosophy. Use for systems programming with Zig (.zig files), covering manual memory management with allocators, error unions and explicit error handling, compile-time programming (comptime), data-oriented design, and the new async/Io model. Applies functional programming parallels (Result types, ADTs, explicit effects) for C-free systems development.
Implements three Bayesian sub-agents for hypothesis-driven development. Use when generating hypotheses, designing experiments, evaluating evidence, performing backwards reasoning from effects to causes, finding conditional variables, verifying results, or creating git worktree schemas. Agent 1 generates hypotheses and schemas; Agent 2 evaluates evidence and creates worktrees; Agent 3 performs backwards probability reasoning to find causes.
FFmpeg automation for cutting, trimming, concatenating videos. Audio mixing, timeline editing, transitions, effects. Export optimization for YouTube, social media. Subtitle handling, color grading, batch processing. Use for videogen projects, content creation, automated video production. Activate on video editing, FFmpeg, trim video, concatenate, transitions, export optimization. NOT for real-time video editing UI, 3D compositing, or motion graphics.