algorithms-education
The algorithms-education skill enhances coding efficiency by providing clear, well-tested implementations of algorithms and data structures, benefiting developers and learners alike.
Просматривайте и устанавливайте тысячи навыков AI Agent в каталоге Killer-Skills. Совместимо с Claude Code, Windsurf, Cursor и другими.
This directory brings installable AI Agent skills into one place so you can filter by search, category, topic, and official source, then install them directly into Claude Code, Cursor, Windsurf, and other supported environments.
The algorithms-education skill enhances coding efficiency by providing clear, well-tested implementations of algorithms and data structures, benefiting developers and learners alike.
ИИ Агент Simple PR - это инструмент управления версиями, который облегчает создание запросов на принятие изменений.
Create a simple PR from staged changes with an auto-generated commit message
📊 Open source visualization dashboards for OpenSearch.
Semantic Search & Call Graphs for AI Agents (100% Local)
Database (DBI) backend for dplyr
This is the public release of MIRA OS. Discrete memories decay through momentum loss, tools auto-configure when dropped into tools/ folder, and the system prompt composes from modular trinkets. I would like to think I've made an elegant brain-in-box. You load it and send cURL requests - it talks back, learns, and uses tools. Contributions welcome.
Fully Autonomous AI Research System with Self-Evolution, built natively on Claude Code
Use when building .NET 10 applications with minimal APIs, clean architecture, or cloud-native microservices. Invoke for Entity Framework Core, CQRS with MediatR, JWT authentication, AOT compilation.
Prevent include cycles and platform-boundary leaks by enforcing header layering.
Use when archiving an OpenSpec change that adds or modifies specs, or when the user asks to review specs for overlap. Finds specs that describe the same system from different angles and proposes merging them under a more general name.
Load a 3D model from an OBJ file, create a textured mesh with mipmaps, and render with a fly-around camera. Use when someone needs to load geometry from a file, parse OBJ models, or render textured 3D meshes in SDL3 GPU.