diagram-design — for Claude Code diagram-design, multi-agent-ralph-loop, community, for Claude Code, ide skills, visual automation, MemPalace-inspired memory, Aristotle First Principles methodology, parallel-first Agent Teams, autonomous orchestration

v1.0

Об этом навыке

The diagram-design skill automates visual diagram creation using MemPalace-inspired memory and Aristotle First Principles methodology, benefiting developers with efficient AI coding workflows.

Возможности

Create visual diagrams using inline SVG and CSS
Automate diagram design with MemPalace-inspired memory
Apply Aristotle First Principles methodology for quality gates
Utilize parallel-first Agent Teams for efficient processing

# Core Topics

alfredolopez80 alfredolopez80
[123]
[18]
Updated: 4/20/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 4/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Quality floor passed for review
Review Score
4/11
Quality Score
60
Canonical Locale
en
Detected Body Locale
en

The diagram-design skill automates visual diagram creation using MemPalace-inspired memory and Aristotle First Principles methodology, benefiting developers with efficient AI coding workflows.

Зачем использовать этот навык

The diagram-design skill automates visual diagram creation using MemPalace-inspired memory and Aristotle First Principles methodology, benefiting developers with efficient AI coding workflows.

Подходит лучше всего

Suitable for operator workflows that need explicit guardrails before installation and execution.

Реализуемые кейсы использования for diagram-design

! Безопасность и ограничения

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.
  • - The page lacks a strong recommendation layer.
  • - The page lacks concrete use-case guidance.
  • - The page lacks explicit limitations or caution signals.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

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FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is diagram-design?

The diagram-design skill automates visual diagram creation using MemPalace-inspired memory and Aristotle First Principles methodology, benefiting developers with efficient AI coding workflows.

How do I install diagram-design?

Run the command: npx killer-skills add alfredolopez80/multi-agent-ralph-loop/diagram-design. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

Which IDEs are compatible with diagram-design?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add alfredolopez80/multi-agent-ralph-loop/diagram-design. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use diagram-design immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

diagram-design

Boost development with diagram-design, an AI agent skill for autonomous orchestration and visual automation, perfect for developers seeking efficient coding

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

Diagram Design

Create visual diagrams as self-contained HTML files with inline SVG and CSS, following an opinionated editorial design system.

Thirteen diagram types. One shared design system, complexity budget, and taste gate. Type-specific conventions live in references/ and are loaded only when you pick a type.


0. First-time setup — style guide gate

Before generating your first diagram in a new project, verify the style guide has been customized.

Open references/style-guide.md and check the default tokens. If they're still the shipped defaults (paper #faf7f2, ink #1c1917, accent #b5523a rust), pause and ask the user:

"This is your first diagram in this project. The style guide is still at the default (neutral stone + rust). Do you want to customize it to match your brand first? Options: (a) run onboarding — I'll pull colors and fonts from your website, (b) paste your tokens manually, (c) proceed with the default for now."

Then branch:

  • (a) → follow references/onboarding.md to fetch the site, extract palette + fonts, propose a diff, and write style-guide.md.
  • (b) → accept the user's tokens and write them into style-guide.md under a new "Custom tokens" section.
  • (c) → proceed; optionally remind the user they can run onboarding later.

Once the style guide has been customized (or the user explicitly opted for default), skip this gate on subsequent runs. A simple way to detect customization: if the accent value in style-guide.md differs from #b5523a, assume custom.

Don't silently ship default-skinned diagrams into a branded project — that's the failure mode this gate exists to prevent.


1. Philosophy

The highest-quality move is usually deletion.

From .impeccable.md: "Confident restraint. Earn every element. One color accent, two families, a small spacing vocabulary. If removing it wouldn't hurt the page, remove it."

Applied to diagrams:

  • Every node represents a distinct idea. Two nodes that always travel together are one node.
  • Every connection carries information. If the relationship is obvious from layout, remove the line.
  • Coral is editorial, not a flag. 1–2 focal nodes per diagram. Using it on 5 nodes erases the signal.
  • The diagram isn't done when everything is added. It's done when nothing can be removed.

Target density: 4/10. Enough to be technically complete. Not so dense it needs a guide. Above 9 nodes, it's probably two diagrams.


2. When to Use

Use for any of the 13 diagram types (§3) when a reader will learn more from a visual than from prose, a table, or a bulleted list.

Don't use for:

  • Quick unicode diagrams → use wiretext.
  • Lists of things → table or bullets.
  • Simple before/after → table.
  • One-shape "diagrams" → just write the sentence.

Before drawing, ask: Would the reader learn more from this than from a well-written paragraph? If no, don't draw.


3. Diagram Types

Selection guide

If you're showing…UseReference
Components + connections in a systemArchitecturetype-architecture.md
Decision logic with branchesFlowcharttype-flowchart.md
Time-ordered messages between actorsSequencetype-sequence.md
States + transitions + guardsState machinetype-state.md
Entities + fields + relationshipsER / data modeltype-er.md
Events positioned in timeTimelinetype-timeline.md
Cross-functional process with handoffsSwimlanetype-swimlane.md
Two-axis positioning / prioritizationQuadranttype-quadrant.md
Hierarchy through containment / scopeNestedtype-nested.md
Parent → children relationshipsTreetype-tree.md
Stacked abstraction levelsLayer stacktype-layers.md
Overlap between setsVenntype-venn.md
Ranked hierarchy or conversion drop-offPyramid / funneltype-pyramid.md

Rules of thumb:

  • If a 3-column table communicates the same thing, pick the table.
  • If you're combining two types, pick the dominant axis — don't hybridize grammars.
  • If you're past the complexity budget (§7), split into an overview + detail.

Always load the relevant references/type-*.md before drawing — it contains layout conventions, anti-patterns, and example files for that type.


4. Universal Anti-patterns

These mark "AI slop" diagrams of any type:

Anti-patternWhy it fails
Dark mode + cyan/purple glowLooks "technical" without design decisions
JetBrains Mono as blanket "dev" fontMono is for technical content — ports, commands, URLs. Names go in Geist sans.
Identical boxes for every nodeErases hierarchy
Legend floating inside the diagram areaCollides with nodes
Arrow labels with no masking rectBleeds through the line
Vertical writing-mode text on arrowsUnreadable
3 equal-width summary cards as defaultGeneric grid — vary widths
Shadow on any elementShadows are out. Borders are in.
rounded-2xl on boxesMax radius 6–10px or none
Coral on every "important" nodeCoral is 1–2 editorial accents, not a signaling system

Type-specific anti-patterns live in each references/type-*.md.


5. Design System

The design system is skinnable. All colors, typography, and tokens live in a single source of truth — references/style-guide.md. This file describes semantic roles (paper, ink, muted, accent, link, …). The default skin is littlemight.com (warm paper, ink, coral); to apply your own brand, either edit style-guide.md directly or run the URL-based flow described in references/onboarding.md.

When specs below or in type references mention "ink", "accent", "muted", etc., look up the current hex value in style-guide.md.

Semantic roles (at a glance)

RolePurpose
paper, paper-2Page bg and container bg
inkPrimary text / stroke
muted, softSecondary text, default arrows, sublabels
rule, rule-solidHairline borders
accent, accent-tint1–2 focal elements per diagram
linkHTTP/API calls, external arrows

Focal rule: accent goes on 1–2 elements max. Everything else is ink / muted / soft. If you're tempted to accent 4 things, you haven't decided what's focal yet.

Node type → treatment

TypeFillStroke
Focal (1–2 max)accent-tintaccent
Backend / API / Stepwhiteink
Store / Stateink @ 0.05muted
External / Cloudink @ 0.03ink @ 0.30
Input / Usermuted @ 0.10soft
Optional / Asyncink @ 0.02ink @ 0.20 dashed 4,3
Security / Boundaryaccent @ 0.05accent @ 0.50 dashed 4,4

Typography (summary — full spec in style-guide.md)

  • Title — Instrument Serif, 1.75rem, 400 — H1 only
  • Node name — Geist (sans), 12px, 600 — human-readable labels
  • Sublabel — Geist Mono, 9px — ports, URLs, field types
  • Eyebrow / tag — Geist Mono, 7–8px, uppercase, tracked — type tags, axis labels
  • Arrow label — Geist Mono, 8px — annotation on arrows
  • Editorial aside — Instrument Serif italic, 14px — callouts only

Mono is for technical content. Names are Geist sans. Page title is Instrument Serif. Italic Instrument Serif is reserved for annotation callouts. Never JetBrains Mono as a blanket "dev" font.

html
1<link href="https://fonts.googleapis.com/css2?family=Instrument+Serif:ital@0;1&family=Geist:wght@400;500;600&family=Geist+Mono:wght@400;500;600&display=swap" rel="stylesheet">

6. Core SVG Primitives

Universal building blocks. Type-specialized primitives (lifeline, activation bar, region) live in the relevant references/type-*.md. Optional primitives:

Background

svg
1<defs> 2 <pattern id="dots" width="22" height="22" patternUnits="userSpaceOnUse"> 3 <circle cx="1" cy="1" r="0.9" fill="rgba(11,13,11,0.10)"/> 4 </pattern> 5</defs> 6<rect width="100%" height="100%" fill="#f5f4ed"/> 7<rect width="100%" height="100%" fill="url(#dots)" opacity="0.6"/>

Arrow markers (define all three, always)

svg
1<marker id="arrow" markerWidth="8" markerHeight="6" refX="7" refY="3" orient="auto"> 2 <polygon points="0 0, 8 3, 0 6" fill="#52534e"/> 3</marker> 4<marker id="arrow-accent" markerWidth="8" markerHeight="6" refX="7" refY="3" orient="auto"> 5 <polygon points="0 0, 8 3, 0 6" fill="#f7591f"/> 6</marker> 7<marker id="arrow-link" markerWidth="8" markerHeight="6" refX="7" refY="3" orient="auto"> 8 <polygon points="0 0, 8 3, 0 6" fill="#1a70c7"/> 9</marker>
ArrowStrokeWhen
Defaultmuted #52534eInternal, generic
Accentcoral #f7591fPrimary / highlighted / headline
Link-blue#1a70c7HTTP/API calls, external systems
Dashedstroke-dasharray="5,4" + any colorOptional, passive, return, async

Draw arrows before boxes so z-order puts lines behind nodes.

Node box — full pattern

svg
1<!-- 1. Opaque paper mask — prevents arrows bleeding through transparent fills --> 2<rect x="X" y="Y" width="W" height="H" rx="6" fill="#f5f4ed"/> 3<!-- 2. Styled box --> 4<rect x="X" y="Y" width="W" height="H" rx="6" fill="FILL" stroke="STROKE" stroke-width="1"/> 5<!-- 3. Rectangular type tag (rx=2, NOT a pill) --> 6<rect x="X+8" y="Y+6" width="28" height="12" rx="2" fill="transparent" stroke="STROKE@0.40" stroke-width="0.8"/> 7<text x="X+22" y="Y+15" fill="STROKE@0.8" font-size="7" font-family="'Geist Mono', monospace" 8 text-anchor="middle" letter-spacing="0.08em">API</text> 9<!-- 4. Node name (Geist sans — human-readable) --> 10<text x="CX" y="CY+2" fill="#0b0d0b" font-size="12" font-weight="600" 11 font-family="'Geist', sans-serif" text-anchor="middle">Node Name</text> 12<!-- 5. Technical sublabel (Geist Mono) --> 13<text x="CX" y="CY+18" fill="#52534e" font-size="9" 14 font-family="'Geist Mono', monospace" text-anchor="middle">tech:port</text>

Arrow labels — always mask

Every arrow label needs an opaque rect behind it. Without one it bleeds through the line.

svg
1<rect x="MID_X-18" y="ARROW_Y-12" width="36" height="12" rx="2" fill="#f5f4ed"/> 2<text x="MID_X" y="ARROW_Y-3" fill="#65655c" font-size="8" 3 font-family="'Geist Mono', monospace" text-anchor="middle" letter-spacing="0.06em">WRITE</text>

Rules: ≤14 characters, all-caps, centered on segment midpoint, 8–10px above line. Never writing-mode vertical.

Legend — horizontal strip at the bottom

Never put the legend inside the diagram area. Place as a horizontal strip after all nodes, with a hairline separator:

svg
1<line x1="30" y1="LEGEND_Y-8" x2="VIEWBOX_W-30" y2="LEGEND_Y-8" 2 stroke="rgba(11,13,11,0.10)" stroke-width="0.8"/> 3<text x="30" y="LEGEND_Y+8" fill="#52534e" font-size="8" font-family="'Geist Mono', monospace" 4 letter-spacing="0.14em">LEGEND</text> 5<!-- Items — horizontal row, ~160px apart -->

Expand SVG viewBox height by ~60px.


7. Layout & Spacing

4px grid

All values — font sizes, padding, node dimensions, gaps, x/y coords — divisible by 4. Non-negotiable.

CategoryAllowed values
Font sizes8, 12, 16, 20, 24, 28, 32, 40
Node width / height80, 96, 112, 120, 128, 140, 144, 160, 180, 200, 240, 320
x / y coordinatesmultiples of 4
Gap between nodes20, 24, 32, 40, 48
Padding inside boxes8, 12, 16
Border radius4, 6, 8

Exempt: stroke widths (0.8, 1, 1.2), opacity values, and the 22×22 dot-pattern.

Quick check: if a coordinate ends in 1, 2, 3, 5, 6, 7, 9 — fix it.

Complexity budget (per diagram)

LimitRule
Max nodes9
Max arrows / transitions12
Max coral elements2
Max lifelines (sequence)5
Max lanes (swimlane)5
Max items (quadrant)12
Max entities (ER)8
Max nesting levels (nested)6
Max tree depth4
Max layers (layer stack)6
Max circles (venn)3
Max layers (pyramid)6
Max annotation callouts2

If you exceed, split into two diagrams (overview + detail).

Page layout

  1. Header — eyebrow (Geist Mono), title (Instrument Serif), optional subtitle (Geist muted).
  2. Diagram container#efeee5 bg, 1px rgba(11,13,11,0.12) border, 8px radius, overflow-x: auto.
  3. Summary cards — 2–3 col grid with varied widths (e.g., 1.1fr 1fr 0.9fr).
  4. Footer — colophon in Geist Mono, muted, hairline top border.

8. Summary Card Pattern

Don't use 3 identical generic cards. Vary the treatment:

html
1<div class="card"> 2 <p class="eyebrow">SECTION LABEL</p> 3 <div class="card-header"> 4 <span class="card-dot coral"></span> 5 <h3>Card Title</h3> 6 </div> 7 <ul><li>Item</li></ul> 8</div>

Rules:

  • background: #ffffff (not paper — slight lift without shadow)
  • border: 1px solid rgba(11,13,11,0.12)
  • border-radius: 6px, padding: 1.25rem
  • No box-shadow
  • Card dots: 7px, border-radius: 50% — ink / muted / coral / link / soft variants

9. Pre-Output Checklist (Taste Gate)

Run before producing any diagram.

Type fit:

  • Right type for what I'm showing? (§3 selection guide)
  • Would a table / paragraph do the same job? (If yes — don't draw.)
  • Loaded the matching references/type-*.md?

Remove test:

  • Can I remove any node? (Would a reader still understand?)
  • Can I merge any two nodes? (Do they always travel together?)
  • Can I remove any arrow? (Is the relationship obvious from layout?)
  • Can I remove any label? (Does color or shape already signal it?)

Signal:

  • Coral used on ≤2 elements? If more, which actually deserve focal status?
  • Legend covers every type used — and nothing extra?
  • Within the type's complexity budget (§7)?

Technical:

  • Arrows drawn before boxes?
  • Every arrow label has an opaque fill="#f5f4ed" rect behind it?
  • Legend is a horizontal bottom strip, not floating?
  • No vertical writing-mode text?
  • viewBox expanded for the legend strip (~60px)?
  • Every font size, coord, width, height, gap divisible by 4?

Typography:

  • Human-readable names in Geist sans, not Geist Mono?
  • Technical sublabels (ports, commands, URLs) in Geist Mono?
  • Page title in Instrument Serif?
  • Annotation callouts (if any) in italic Instrument Serif? (see primitive-annotation.md)
  • No JetBrains Mono anywhere?

10. Templates & Variants

Every diagram ships in three variants (see assets/):

VariantFile patternWhen to use
Minimal light (default)template.html, example-<type>.htmlScreenshot-ready. Diagram + title. Warm paper.
Minimal darktemplate-dark.html, example-<type>-dark.htmlDark mode sites, slides, high-contrast posts.
Full editorialtemplate-full.html, example-<type>-full.htmlLong-form posts where the diagram is the hero.

Sketchy variant (optional, applied to any of the above) — see primitive-sketchy.md. SVG turbulence filter wobbles strokes for a hand-drawn feel. Good for essays, not for technical docs.

To create a new diagram

  1. Copy the variant closest to what you want (template.html for minimal, template-full.html for cards).
  2. Load the matching references/type-<name>.md for layout conventions.
  3. Replace the eyebrow, h1, and SVG body.
  4. Run the §9 taste gate.

11. Output

Always produce a single self-contained .html file:

  • Embedded CSS (no external except Google Fonts)
  • Inline SVG (no external images)
  • No JavaScript required

Renders correctly in any modern browser.

Связанные навыки

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