act1 — for Claude Code AI-plays-Slay-The-Spire-2, community, for Claude Code, ide skills, Confirmed Act 1 elites belong under, Confirmed Act 1 bosses belong under, operating, opening, floors, coherent

v1.0.0

Acerca de este Skill

Escenario recomendado: Ideal for AI agents that need read these before acting in act 1:. Resumen localizado: Mod + framework + extension enabling fully agentic STS2 operations. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

Características

Read these before acting in Act 1:
/home/igorw/Work/STS2/.agents/skills/act1/references/core-plan.md
/home/igorw/Work/STS2/.agents/skills/act1/references/pathing-and-thresholds.md
the current character skill for the run
the live run log under /home/igorw/Work/STS2/vault/runs

# Temas principales

IgorWarzocha IgorWarzocha
[1]
[0]
Actualizado: 3/18/2026

Skill Overview

Start with fit, limitations, and setup before diving into the repository.

Escenario recomendado: Ideal for AI agents that need read these before acting in act 1:. Resumen localizado: Mod + framework + extension enabling fully agentic STS2 operations. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

¿Por qué usar esta habilidad?

Recomendacion: act1 helps agents read these before acting in act 1:. Mod + framework + extension enabling fully agentic STS2 operations. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

Mejor para

Escenario recomendado: Ideal for AI agents that need read these before acting in act 1:.

Casos de uso accionables for act1

Caso de uso: Read these before acting in Act 1:
Caso de uso: /home/igorw/Work/STS2/.agents/skills/act1/references/core-plan.md
Caso de uso: /home/igorw/Work/STS2/.agents/skills/act1/references/pathing-and-thresholds.md

! Seguridad y limitaciones

  • Limitacion: Do not route into elites because the icon is there
  • Limitacion: Requires repository-specific context from the skill documentation
  • Limitacion: Works best when the underlying tools and dependencies are already configured

About The Source

The section below is adapted from the upstream repository. Use it as supporting material alongside the fit, use-case, and installation summary on this page.

Demo Labs

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ y pasos de instalación

These questions and steps mirror the structured data on this page for better search understanding.

? Preguntas frecuentes

¿Qué es act1?

Escenario recomendado: Ideal for AI agents that need read these before acting in act 1:. Resumen localizado: Mod + framework + extension enabling fully agentic STS2 operations. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows.

¿Cómo instalo act1?

Ejecuta el comando: npx killer-skills add IgorWarzocha/AI-plays-Slay-The-Spire-2/act1. Funciona con Cursor, Windsurf, VS Code, Claude Code y más de 19 IDE adicionales.

¿Cuáles son los casos de uso de act1?

Los casos de uso principales incluyen: Caso de uso: Read these before acting in Act 1:, Caso de uso: /home/igorw/Work/STS2/.agents/skills/act1/references/core-plan.md, Caso de uso: /home/igorw/Work/STS2/.agents/skills/act1/references/pathing-and-thresholds.md.

¿Qué IDE son compatibles con act1?

Esta skill es compatible con Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Usa la CLI de Killer-Skills para una instalación unificada.

¿Tiene limitaciones act1?

Limitacion: Do not route into elites because the icon is there. Limitacion: Requires repository-specific context from the skill documentation. Limitacion: Works best when the underlying tools and dependencies are already configured.

Cómo instalar este skill

  1. 1. Abre tu terminal

    Abre la terminal o línea de comandos en el directorio de tu proyecto.

  2. 2. Ejecuta el comando de instalación

    Ejecuta: npx killer-skills add IgorWarzocha/AI-plays-Slay-The-Spire-2/act1. La CLI detectará tu IDE o agente automáticamente y configurará la skill.

  3. 3. Empieza a usar el skill

    El skill ya está activo. Tu agente de IA puede usar act1 de inmediato en el proyecto actual.

! Source Notes

This page is still useful for installation and source reference. Before using it, compare the fit, limitations, and upstream repository notes above.

Upstream Repository Material

The section below is adapted from the upstream repository. Use it as supporting material alongside the fit, use-case, and installation summary on this page.

Upstream Source

act1

Mod + framework + extension enabling fully agentic STS2 operations. This AI agent skill supports Claude Code, Cursor, and Windsurf workflows. Read these

SKILL.md
Readonly
Upstream Repository Material
The section below is adapted from the upstream repository. Use it as supporting material alongside the fit, use-case, and installation summary on this page.
Upstream Source

Act 1

Use this as the Act 1 operating note. The goal is to turn the opening floors into a coherent deck and a route the run has actually earned.

Required Reading

Read these before acting in Act 1:

  • /home/igorw/Work/STS2/.agents/skills/act1/references/core-plan.md
  • /home/igorw/Work/STS2/.agents/skills/act1/references/pathing-and-thresholds.md
  • the current character skill for the run
  • the live run log under /home/igorw/Work/STS2/vault/runs
  • the relevant file under /home/igorw/Work/STS2/.agents/skills/act1/elites/ or /home/igorw/Work/STS2/.agents/skills/act1/bosses/ if the encounter is known

If the path is committing into an elite or the boss right now, also read:

  • /home/igorw/Work/STS2/.agents/skills/boss-and-elite-fights/SKILL.md

Core Doctrine

  • Act 1 is where the run earns permission.
  • Prioritize frontload, vulnerable, draw smoothing, and enough block to survive bad opens.
  • Do not route into elites because the icon is there. Route into elites because the current deck, potions, and path recovery justify them.
  • Hallway damage matters. Act 1 losses often begin in “easy” fights that quietly tax away elite or boss margin.
  • Shops and events should sharpen the opening deck, not make the route greedier than the reward actually earned.
  • Boss preparation starts immediately because the Act 1 boss often demands a specific fight texture, not generic good cards.

Workflow

  1. Confirm the boss and current floor.
  2. Rebuild the real opening deck shape:
    • frontload
    • vulnerable access
    • AoE
    • draw/energy smoothing
    • weak turns and dead draws
  3. Count how many elites the deck has earned right now.
  4. Check whether the next shop, event, or fire changes that answer.
  5. For known Act 1 hard fights, read the encounter file before committing.
  6. After each meaningful Act 1 floor, promote new durable lessons into this skill instead of burying them in the general hard-fight notes.

Ownership

  • Act 1 route logic and threshold rules belong under /home/igorw/Work/STS2/.agents/skills/act1/references/.
  • Confirmed Act 1 elites belong under /home/igorw/Work/STS2/.agents/skills/act1/elites/.
  • Confirmed Act 1 bosses belong under /home/igorw/Work/STS2/.agents/skills/act1/bosses/.
  • General cross-act hard-fight heuristics stay under /home/igorw/Work/STS2/.agents/skills/boss-and-elite-fights/.

Maintenance

Keep this skill practical. Move confirmed Act 1 content here so the general hard-fight reference stays compact.

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