devlog
An incremental idle game with GOAP AI foragers, survival mechanics, and emergent behaviors
Browse and install thousands of AI Agent skills in the Killer-Skills directory. Supports Claude Code, Windsurf, Cursor, and more.
An incremental idle game with GOAP AI foragers, survival mechanics, and emergent behaviors
Policy-as-code for AI agents. Gait enforces boundaries at the tool boundary before actions execute. YAML policy, CI integration, signed traces. The .eslintrc for agent behavior.
Scaffold new Solidity contract or module skeletons with NatSpec and audit-friendly structure without implementing behavior. Use when starting new modules, adapters, or contracts.
Idiomatic Rust patterns for pikru C port. Use when writing or reviewing Rust code ported from C. Dont write C in Rust - the goal is correct behavior, not line-by-line translation.
Refactor non-upgradeable Solidity contracts for clarity and maintainability without changing observable behavior, interfaces, or tests. Use when behavior is locked and you need structural cleanup.
Develops reactive Livewire 4 components. Activates when creating, updating, or modifying Livewire components; working with wire:model, wire:click, wire:loading, or any wire: directives; adding real-ti
When the user wants to apply psychological principles, mental models, or behavioral science to marketing. Also use when the user mentions psychology, mental models, cognitive bias, persuasion, behavio
Analyze student git activity, lab submissions, and project work for software engineering courses. Use when asked to update student analysis, check student activity, analyze the class, or when working