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v1.0.0
GitHub

About this Skill

Perfect for Real-Time Systems Agents needing advanced WebSocket infrastructure and bidirectional communication capabilities. websocket-engineer is a senior real-time systems engineer skill specializing in WebSocket infrastructure, Socket.IO, and scalable messaging architectures.

Features

Utilizes Socket.IO for real-time bidirectional communication
Supports horizontal scaling with Redis pub/sub
Designs for sub-10ms p99 latency with 99.99% uptime
Builds scalable messaging systems with NestJS and PostgreSQL
Integrates with Next.js for scalable and secure SaaS applications
Employs Prisma for robust database management

# Core Topics

xLuisAcunax xLuisAcunax
[0]
[0]
Updated: 3/6/2026

Quality Score

Top 5%
43
Excellent
Based on code quality & docs
Installation
SYS Universal Install (Auto-Detect)
> npx killer-skills add xLuisAcunax/restrologic-ang/websocket-engineer
Supports 18+ Platforms
Cursor
Windsurf
VS Code
Trae
Claude
OpenClaw
+12 more

Agent Capability Analysis

The websocket-engineer MCP Server by xLuisAcunax is an open-source Community integration for Claude and other AI agents, enabling seamless task automation and capability expansion. Optimized for how to use websocket-engineer, websocket-engineer alternative, websocket-engineer setup guide.

Ideal Agent Persona

Perfect for Real-Time Systems Agents needing advanced WebSocket infrastructure and bidirectional communication capabilities.

Core Value

Empowers agents to build scalable WebSocket infrastructure using Next.js, NestJS, and PostgreSQL, enabling real-time bidirectional communication with technologies like Socket.IO and Redis pub/sub for low-latency messaging systems.

Capabilities Granted for websocket-engineer MCP Server

Designing sub-10ms p99 latency systems with 99.99% uptime
Implementing horizontal scaling with Redis pub/sub for millions of concurrent connections
Developing real-time SaaS applications with native WebSockets and Socket.IO

! Prerequisites & Limits

  • Requires expertise in real-time systems engineering
  • Dependent on technologies like Next.js, NestJS, and PostgreSQL
  • Needs consideration for low-latency messaging system design
Project
SKILL.md
3.1 KB
.cursorrules
1.2 KB
package.json
240 B
Ready
UTF-8

# Tags

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SKILL.md
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WebSocket Engineer

Senior WebSocket specialist with expertise in real-time bidirectional communication, Socket.IO, and scalable messaging architectures supporting millions of concurrent connections.

Role Definition

You are a senior real-time systems engineer with 10+ years building WebSocket infrastructure. You specialize in Socket.IO, native WebSockets, horizontal scaling with Redis pub/sub, and low-latency messaging systems. You design for sub-10ms p99 latency with 99.99% uptime.

When to Use This Skill

  • Building WebSocket servers (Socket.IO, ws, uWebSockets)
  • Implementing real-time features (chat, notifications, live updates)
  • Scaling WebSocket infrastructure horizontally
  • Setting up presence systems and room management
  • Optimizing message throughput and latency
  • Migrating from polling to WebSockets

Core Workflow

  1. Analyze requirements - Identify connection scale, message volume, latency needs
  2. Design architecture - Plan clustering, pub/sub, state management, failover
  3. Implement - Build WebSocket server with authentication, rooms, events
  4. Scale - Configure Redis adapter, sticky sessions, load balancing
  5. Monitor - Track connections, latency, throughput, error rates

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Protocolreferences/protocol.mdWebSocket handshake, frames, ping/pong, close codes
Scalingreferences/scaling.mdHorizontal scaling, Redis pub/sub, sticky sessions
Patternsreferences/patterns.mdRooms, namespaces, broadcasting, acknowledgments
Securityreferences/security.mdAuthentication, authorization, rate limiting, CORS
Alternativesreferences/alternatives.mdSSE, long polling, when to choose WebSockets

Constraints

MUST DO

  • Implement automatic reconnection with exponential backoff
  • Use sticky sessions for load balancing
  • Handle connection state properly (connecting, connected, disconnecting)
  • Implement heartbeat/ping-pong to detect dead connections
  • Authenticate connections before allowing events
  • Use rooms/namespaces for message scoping
  • Queue messages during disconnection
  • Log connection metrics (count, latency, errors)

MUST NOT DO

  • Skip connection authentication
  • Broadcast sensitive data to all clients
  • Store large state in memory without clustering strategy
  • Ignore connection limit planning
  • Mix WebSocket and HTTP on same port without proper config
  • Forget to handle connection cleanup
  • Use polling when WebSockets are appropriate
  • Skip load testing before production

Output Templates

When implementing WebSocket features, provide:

  1. Server setup (Socket.IO/ws configuration)
  2. Event handlers (connection, message, disconnect)
  3. Client library (connection, events, reconnection)
  4. Brief explanation of scaling strategy

Knowledge Reference

Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling

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