KS
Killer-Skills

design-research — design-research AI agent skill design-research AI agent skill, how to use design-research for game docs, design-research grep pattern search, roguelike card battle design documents, design-research vs manual doc search, install design-research AI skill, battle_logic.md access, buff_debuff_system.md retrieval

v1.0.0
GitHub

About this Skill

Ideal for AI Agents like Cursor and AutoGPT requiring rapid access to specific design documentation for turn-based card battle roguelikes design-research is an AI Agent Skill that provides efficient, targeted access to game design documentation for roguelike turn-based card battle projects. It uses grep patterns and a quick index to deliver precise file content like `buff_debuff_system.md` without loading entire document sets.

Features

Provides shortest-path retrieval for design documents, loading only what's needed
Indexes core systems with specific file paths like `Overall_document/game_design_master.md`
Uses grep pattern matching (e.g., `lives\|残機\|探索回数`) for precise content targeting
Organizes documentation by topics including Battle Flow and Buff/Debuff systems
References specific markdown files such as `battle_document/battle_logic.md`

# Core Topics

sunbreak-pro sunbreak-pro
[0]
[0]
Updated: 3/6/2026

Quality Score

Top 5%
36
Excellent
Based on code quality & docs
Installation
SYS Universal Install (Auto-Detect)
Cursor IDE Windsurf IDE VS Code IDE
> npx killer-skills add sunbreak-pro/original-card-battle/design-research

Agent Capability Analysis

The design-research MCP Server by sunbreak-pro is an open-source Categories.community integration for Claude and other AI agents, enabling seamless task automation and capability expansion. Optimized for design-research AI agent skill, how to use design-research for game docs, design-research grep pattern search.

Ideal Agent Persona

Ideal for AI Agents like Cursor and AutoGPT requiring rapid access to specific design documentation for turn-based card battle roguelikes

Core Value

Empowers agents to efficiently retrieve targeted design documentation using grep patterns, loading only necessary files like `battle_logic.md` instead of entire directories, and leveraging markdown files for quick indexing of core systems such as battle flow and buff/debuff systems

Capabilities Granted for design-research MCP Server

Retrieving specific battle logic documentation
Loading necessary files for lives system design
Indexing core game design systems like buff/debuff and battle flow

! Prerequisites & Limits

  • Requires access to design documentation files
  • Limited to markdown file format
  • Dependent on accurate grep patterns for effective file retrieval
Project
SKILL.md
3.9 KB
.cursorrules
1.2 KB
package.json
240 B
Ready
UTF-8

# Tags

[No tags]
SKILL.md
Readonly

Design Research Skill

Provides shortest path to design docs. Load only what's needed, not everything.

Quick Index

Core Systems

TopicFileGrep Pattern
Overall game designOverall_document/game_design_master.md-
Lives systemOverall_document/DESIGN_CHANGE_PLAN_lives_system.mdlives|残機|探索回数
Battle flowbattle_document/battle_logic.mdphase|フェーズ|ターン
Buff/Debuffbattle_document/buff_debuff_system.mdbuff|debuff|duration

Character Classes

TopicFileGrep Pattern
Swordsman cardscard_document/SWORDSMAN_CARDS_40.md剣気|sword_
Mage cardscard_document/MAGE_CARDS_40.md共鳴|element|火|水|雷
Summoner cardscard_document/SUMMONER_CARDS_40.md召喚|summon
Common cardscard_document/COMMON_CARDS_20.mdcommon_
Build systemcard_document/NEW_CHARACTER_SYSTEM_DESIGN.mdビルド|build

Enemies by Depth

DepthFileGrep Pattern
Depth 1enemy_document/depth1_enemy_database.mdenemy name
Depth 2enemy_document/depth2_enemy_database.mdenemy name
Depth 3enemy_document/depth3_enemy_database.mdenemy name
Depth 4enemy_document/depth4_enemy_database.mdenemy name
Depth 5 (Boss)enemy_document/depth5_boss_database.mdboss name
Boss systemenemy_document/boss_system_redesign.mdボス|boss

Camp Facilities

FacilityDesignImplementation
Shopshop_design.mdshop_implementation_guide.md
Blacksmithblacksmith_design.mdblacksmith_implementation_guide.md
Guildguild_design.mdguild_implementation_guide.md
Librarylibrary_design.md-
Sanctuarysanctuary_design.md-
Storagestorage_design.md-
Overviewcamp_facilities_design.md-

Other Systems

TopicFileGrep Pattern
Equipment/Itemsitem_document/EQUIPMENT_AND_ITEMS_DESIGN.md装備|equipment|item
Dungeon UIdanjeon_document/dungeon_exploration_ui_design_v3.0.mdnode|ノード|map
Return systemdanjeon_document/return_system_design.md帰還|return|teleport
Inventoryutil_doument/inventory_design.mdinventory|所持品

Search Commands

bash
1# Search specific topic 2grep -r "keyword" .claude/docs/ --include="*.md" 3 4# Search within specific file 5grep -n "keyword" .claude/docs/battle_document/battle_logic.md 6 7# List files 8ls -la .claude/docs/*/

Research Workflow

  1. Quick Lookup: Find relevant file from index above
  2. Targeted Read: Read only the specific section needed
  3. Deep Dive: Load additional files only if necessary

File Size Reference

CategoryTotal SizeFiles
battle_document~48K2
card_document~77K5
camp_document~286K10
enemy_document~111K6
item_document~42K1
danjeon_document~49K2
Overall_document~36K2

Tip: camp_document is large due to implementation guides. For overview only, read *_design.md files.

Common Queries

QuestionReference
Damage formula?battle_logic.md → "ダメージ計算"
Card cost balance?Each card file → "コスト"
Enemy stat guidelines?depth*_enemy_database.md
When do lives decrease?DESIGN_CHANGE_PLAN_lives_system.md
How many equipment slots?EQUIPMENT_AND_ITEMS_DESIGN.md → "スロット"
Soul acquisition conditions?sanctuary_design.md or return_system_design.md

Base Path

.claude/docs/
├── Overall_document/
├── battle_document/
├── card_document/
├── camp_document/
├── enemy_document/
├── item_document/
├── danjeon_document/
└── util_doument/

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