scene-create — community scene-create, DreamSenker, community, ide skills, Claude Code, Cursor, Windsurf

v1.0.0

About this Skill

这是需要打磨的2D作品

mc44ft mc44ft
[0]
[0]
Updated: 3/28/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 3/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Quality floor passed for review Locale and body language aligned
Review Score
3/11
Quality Score
55
Canonical Locale
en
Detected Body Locale
en

这是需要打磨的2D作品

Core Value

这是需要打磨的2D作品

Ideal Agent Persona

Suitable for operator workflows that need explicit guardrails before installation and execution.

Capabilities Granted for scene-create

! Prerequisites & Limits

Why this page is reference-only

  • - The page lacks a strong recommendation layer.
  • - The page lacks concrete use-case guidance.
  • - The page lacks explicit limitations or caution signals.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is scene-create?

这是需要打磨的2D作品

How do I install scene-create?

Run the command: npx killer-skills add mc44ft/DreamSenker. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

Which IDEs are compatible with scene-create?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add mc44ft/DreamSenker. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use scene-create immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

scene-create

Install scene-create, an AI agent skill for AI agent workflows and automation. Works with Claude Code, Cursor, and Windsurf with one-command setup.

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

Scene / Create

How to Call

bash
1unity-mcp-cli run-tool scene-create --input '{ 2 "path": "string_value", 3 "newSceneSetup": "string_value", 4 "newSceneMode": "string_value" 5}'

For complex input (multi-line strings, code), save the JSON to a file and use:

bash
1unity-mcp-cli run-tool scene-create --input-file args.json

Or pipe via stdin (recommended):

bash
1unity-mcp-cli run-tool scene-create --input-file - <<'EOF' 2{"param": "value"} 3EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
pathstringYesPath to the scene file. Should end with ".unity" extension.
newSceneSetupanyNo
newSceneModeanyNo

Input JSON Schema

json
1{ 2 "type": "object", 3 "properties": { 4 "path": { 5 "type": "string" 6 }, 7 "newSceneSetup": { 8 "$ref": "#/$defs/UnityEditor.SceneManagement.NewSceneSetup" 9 }, 10 "newSceneMode": { 11 "$ref": "#/$defs/UnityEditor.SceneManagement.NewSceneMode" 12 } 13 }, 14 "$defs": { 15 "UnityEditor.SceneManagement.NewSceneSetup": { 16 "type": "string", 17 "enum": [ 18 "EmptyScene", 19 "DefaultGameObjects" 20 ] 21 }, 22 "UnityEditor.SceneManagement.NewSceneMode": { 23 "type": "string", 24 "enum": [ 25 "Single", 26 "Additive" 27 ] 28 } 29 }, 30 "required": [ 31 "path" 32 ] 33}

Output

Output JSON Schema

json
1{ 2 "type": "object", 3 "properties": { 4 "result": { 5 "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Runtime.Data.SceneDataShallow", 6 "description": "Scene reference. Used to find a Scene." 7 } 8 }, 9 "$defs": { 10 "com.IvanMurzak.Unity.MCP.Runtime.Data.SceneDataShallow": { 11 "type": "object", 12 "properties": { 13 "Name": { 14 "type": "string" 15 }, 16 "IsLoaded": { 17 "type": "boolean" 18 }, 19 "IsDirty": { 20 "type": "boolean" 21 }, 22 "IsSubScene": { 23 "type": "boolean" 24 }, 25 "IsValidScene": { 26 "type": "boolean", 27 "description": "Whether this is a valid Scene. A Scene may be invalid if, for example, you tried to open a Scene that does not exist. In this case, the Scene returned from EditorSceneManager.OpenScene would return False for IsValid." 28 }, 29 "RootCount": { 30 "type": "integer" 31 }, 32 "path": { 33 "type": "string", 34 "description": "Path to the Scene within the project. Starts with 'Assets/'" 35 }, 36 "buildIndex": { 37 "type": "integer", 38 "description": "Build index of the Scene in the Build Settings." 39 }, 40 "instanceID": { 41 "type": "integer", 42 "description": "instanceID of the UnityEngine.Object. If this is '0', then it will be used as 'null'." 43 } 44 }, 45 "required": [ 46 "IsLoaded", 47 "IsDirty", 48 "IsSubScene", 49 "IsValidScene", 50 "RootCount", 51 "buildIndex", 52 "instanceID" 53 ], 54 "description": "Scene reference. Used to find a Scene." 55 } 56 }, 57 "required": [ 58 "result" 59 ] 60}

Related Skills

Looking for an alternative to scene-create or another community skill for your workflow? Explore these related open-source skills.

View All

openclaw-release-maintainer

Logo of openclaw
openclaw

Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞

333.8k
0
AI

widget-generator

Logo of f
f

Generate customizable widget plugins for the prompts.chat feed system

149.6k
0
AI

flags

Logo of vercel
vercel

The React Framework

138.4k
0
Browser

pr-review

Logo of pytorch
pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

98.6k
0
Developer