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simcity-start-game — how to use simcity-start-game how to use simcity-start-game, simcity-start-game setup guide, simcity-start-game alternative, simcity-start-game vs manual startup, what is simcity-start-game, simcity-start-game install, automated game initialization, simcity game startup, cargo run command, pgrep command

v1.0.0
GitHub

About this Skill

Perfect for Gaming Agents needing automated SimCity game initialization and management capabilities. simcity-start-game is a skill that automates the startup of SimCity games, utilizing commands like pgrep, cargo run, and bash scripts to manage game instances.

Features

Utilizes pgrep to check for existing SimCity game instances
Runs cargo with block_until_ms: 0 to background the game
Stops running instances using bash scripts like stop_game.sh
Monitors terminal output for game window creation
Retries list components with short sleeps to connect to MCP
Keeps the game running for at least 60 seconds before stopping

# Core Topics

grgrwlkr grgrwlkr
[0]
[0]
Updated: 3/7/2026

Quality Score

Top 5%
39
Excellent
Based on code quality & docs
Installation
SYS Universal Install (Auto-Detect)
Cursor IDE Windsurf IDE VS Code IDE
> npx killer-skills add grgrwlkr/SimCity/simcity-start-game

Agent Capability Analysis

The simcity-start-game MCP Server by grgrwlkr is an open-source Categories.community integration for Claude and other AI agents, enabling seamless task automation and capability expansion. Optimized for how to use simcity-start-game, simcity-start-game setup guide, simcity-start-game alternative.

Ideal Agent Persona

Perfect for Gaming Agents needing automated SimCity game initialization and management capabilities.

Core Value

Empowers agents to streamline SimCity game startup using cargo run, pgrep, and bash scripting, while ensuring existing instances are properly stopped and monitored through terminal output and MCP component listing.

Capabilities Granted for simcity-start-game MCP Server

Automating SimCity game initialization for testing and development purposes
Stopping and restarting existing SimCity game instances using stop_game.sh scripts
Monitoring and managing SimCity game windows and MCP connections

! Prerequisites & Limits

  • Requires cargo and bash environment
  • Limited to SimCity game instances
  • Needs proper configuration of terminals folder and stop_game.sh scripts
Project
SKILL.md
1.2 KB
.cursorrules
1.2 KB
package.json
240 B
Ready
UTF-8

# Tags

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SKILL.md
Readonly

SimCity Start Game

Quick Start

  1. Check for an existing instance (see terminals folder; use pgrep -fl simcity).
  2. Stop any running instance using ./stop_game.sh (or bash ./stop_game.sh).
  3. Run cargo run from the repo root with block_until_ms: 0 to background it.
  4. Monitor the terminal output until the game window is created.
  5. Wait for MCP: retry list components with short sleeps until connected.
  6. Keep the game running for at least 60 seconds before stopping or concluding startup checks.

Russian Trigger Equivalents

  • запусти игру
  • стартани SimCity
  • подними игру перед MCP
  • перезапусти игру

Commands

bash
1./stop_game.sh 2cargo run

MCP Wait Loop

  • Try user-bevy-debugger-observe with list components.
  • If not connected, sleep 1–3s and retry until it connects or you hit a reasonable timeout.

Notes

  • Always stop any previous instance before starting (R10.6).
  • Use the project root as the working directory.
  • Report the terminal file path and MCP readiness status.
  • Do not stop or restart the game earlier than 1 minute after successful startup, unless the user explicitly requests it.

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