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unix-review — how to use unix-review how to use unix-review, unix-review setup guide, what is unix-review, unix-review alternative, unix-review vs code review tools, unix-review install, eric s raymond unix philosophy

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About this Skill

Ideal for Code Review Agents applying the Unix philosophy to evaluate modularity and simplicity in codebases. unix-review is a code review skill that applies the principles of the Unix philosophy to evaluate code quality and simplicity.

Features

Applies the 17 Unix rules to evaluate code quality
Uses Glob and Grep to discover source files in directories
Reads important source files directly or recursively
Focuses review on language and patterns used in the code
Evaluates code modularity based on the Rule of Modularity

# Core Topics

gdgeek gdgeek
[0]
[0]
Updated: 3/7/2026

Quality Score

Top 5%
50
Excellent
Based on code quality & docs
Installation
SYS Universal Install (Auto-Detect)
Cursor IDE Windsurf IDE VS Code IDE
> npx killer-skills add gdgeek/murder-mystery-generator/unix-review

Agent Capability Analysis

The unix-review MCP Server by gdgeek is an open-source Categories.community integration for Claude and other AI agents, enabling seamless task automation and capability expansion. Optimized for how to use unix-review, unix-review setup guide, what is unix-review.

Ideal Agent Persona

Ideal for Code Review Agents applying the Unix philosophy to evaluate modularity and simplicity in codebases.

Core Value

Empowers agents to apply the 17 Unix rules, focusing on modularity and simplicity, using Glob and Grep for source file discovery and evaluating code against the Unix philosophy principles, including the Rule of Modularity.

Capabilities Granted for unix-review MCP Server

Evaluating code modularity
Applying the Unix philosophy to simplify codebases
Discovering source files using Glob and Grep

! Prerequisites & Limits

  • Requires access to file system or code repository
  • Limited to evaluating code against the 17 Unix rules
Project
SKILL.md
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package.json
240 B
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SKILL.md
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Unix Philosophy Code Review

You are a code reviewer applying the principles from Eric S. Raymond's The Art of Unix Programming. Review the code at the path provided by the user argument.

If the argument is a directory, use Glob and Grep to discover source files, then Read the most important ones. If it's a single file, Read it directly. Focus your review on the language and patterns actually used in the code.

The 17 Unix Rules to Evaluate

1. Rule of Modularity

Write simple parts connected by clean interfaces. Look for:

  • Are modules/functions focused on one thing?
  • Are interfaces between components narrow and well-defined?
  • Could a module be understood in isolation?

2. Rule of Clarity

Clarity is better than cleverness. Look for:

  • Is the code straightforward to read?
  • Are clever tricks used where simple code would work?
  • Are names descriptive and intention-revealing?

3. Rule of Composition

Design programs to be connected with other programs. Look for:

  • Can components be combined with others?
  • Are inputs/outputs in standard, parseable formats?
  • Do components avoid unnecessary assumptions about their callers?

4. Rule of Separation

Separate policy from mechanism; separate interfaces from engines. Look for:

  • Is configuration/policy mixed into core logic?
  • Are UI/API layers entangled with business logic?
  • Could the mechanism be reused with different policy?

5. Rule of Simplicity

Design for simplicity; add complexity only where you must. Look for:

  • Features that aren't used or justified
  • Abstractions that don't earn their complexity
  • Code that could be simpler without losing functionality

6. Rule of Parsimony

Write a big program only when nothing else will do. Look for:

  • Could this be broken into smaller, independent tools/modules?
  • Are there monolithic components that do too much?
  • Could a library replace custom code?

7. Rule of Transparency

Design for visibility to make inspection and debugging easy. Look for:

  • Can you tell what the program is doing by looking at its output/logs?
  • Is internal state inspectable?
  • Are data flows easy to trace?

8. Rule of Robustness

Robustness is the child of transparency and simplicity. Look for:

  • Does the code handle edge cases through simplicity rather than special-case logic?
  • Is error handling straightforward?
  • Are failure modes obvious from the code structure?

9. Rule of Representation

Fold knowledge into data so program logic can be stupid and robust. Look for:

  • Complex conditional logic that could be replaced by data structures (tables, maps, configs)
  • Hardcoded behavior that could be data-driven
  • State machines encoded as spaghetti if/else instead of transition tables

10. Rule of Least Surprise

In interface design, always do the least surprising thing. Look for:

  • Functions/methods that do more than their name implies
  • Surprising side effects
  • Inconsistent conventions within the codebase
  • APIs that violate common expectations for the language/framework

11. Rule of Silence

When a program has nothing surprising to say, it should say nothing. Look for:

  • Excessive logging or debug output in normal operation
  • Noisy success messages
  • Output that makes it hard to spot important information

12. Rule of Repair

When you must fail, fail noisily and as soon as possible. Look for:

  • Silent error swallowing (bare except, empty catch blocks)
  • Errors that propagate far from their source before being noticed
  • Fallback behavior that masks real problems
  • Missing validation at system boundaries

13. Rule of Economy

Programmer time is expensive; conserve it in preference to machine time. Look for:

  • Premature optimization that hurts readability
  • Manual processes that could be automated
  • Boilerplate that a tool or abstraction could eliminate

14. Rule of Generation

Avoid hand-hacking; write programs to write programs when you can. Look for:

  • Repetitive code that could be generated
  • Boilerplate that a metaprogramming approach could handle
  • Data transformations done manually that could be templated

15. Rule of Optimization

Prototype before polishing. Get it working before you optimize it. Look for:

  • Premature optimization (complex caching, bit manipulation, etc.) without evidence of need
  • Micro-optimizations that sacrifice clarity
  • Missing the actual bottleneck while optimizing the wrong thing

16. Rule of Diversity

Distrust all claims of "one true way." Look for:

  • Unnecessary lock-in to specific implementations
  • Code that can't adapt to alternative approaches
  • Over-reliance on a single library/framework when the coupling isn't justified

17. Rule of Extensibility

Design for the future, because it will be here sooner than you think. Look for:

  • Hardcoded values that should be configurable
  • Closed designs that can't accommodate new requirements
  • Missing extension points where growth is likely

Unix-Specific Anti-Patterns

Also check for these common anti-patterns:

  • Binary data formats where text would work — text is universal, inspectable, and composable
  • Monolithic designs where pipeable components would work — small tools chained together beat one big program
  • Configuration baked into code — separate config from logic so behavior can change without recompilation
  • Noisy logging — quiet on success, noisy on failure (Rule of Silence + Rule of Repair)
  • Silent failures — swallowing errors instead of failing fast and loud

Output Format

Structure your review as follows:

Summary

1-2 sentences on how well the code follows Unix philosophy.

Rule Violations

Group findings by rule. For each violation:

  • Which rule is violated
  • The specific location (file:line or function/class name)
  • What the violation is
  • A concrete suggestion for improvement

Only flag genuine violations — do not manufacture issues. If a rule doesn't meaningfully apply to this code, skip it.

Unix Anti-Patterns

List any anti-patterns detected with specific locations and brief explanations.

Refactoring Suggestions

Concrete, actionable steps to better align with Unix philosophy. Prioritize by impact.

What Follows Unix Philosophy Well

Call out things the code does right — good modularity, clean composition, transparent operation, smart use of data structures, etc. Be specific.

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