maps — community community, ide skills

v1.0.0

About this Skill

Perfect for Geospatial Analysis Agents needing interactive map integration capabilities with MapLibre Use when building interactive map tools - Explains MapLibre setup, tiles, and common UI patterns.

dave1010 dave1010
[0]
[0]
Updated: 3/12/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 7/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution Locale and body language aligned
Review Score
7/11
Quality Score
26
Canonical Locale
en
Detected Body Locale
en

Perfect for Geospatial Analysis Agents needing interactive map integration capabilities with MapLibre Use when building interactive map tools - Explains MapLibre setup, tiles, and common UI patterns.

Core Value

Empowers agents to customize and interact with MapLibre maps using CSS and JavaScript, providing navigation controls and basemap styling with OpenFreeMap Liberty style, loaded from https://unpkg.com/maplibre-gl@3.6.2/dist/maplibre-gl.js

Ideal Agent Persona

Perfect for Geospatial Analysis Agents needing interactive map integration capabilities with MapLibre

Capabilities Granted for maps

Customizing interactive maps for web applications
Integrating navigation controls into map interfaces
Styling basemaps with OpenFreeMap Liberty style

! Prerequisites & Limits

  • Requires MapLibre script loaded from https://unpkg.com/maplibre-gl@3.6.2/dist/maplibre-gl.js
  • Map container must be absolutely positioned

Why this page is reference-only

  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is maps?

Perfect for Geospatial Analysis Agents needing interactive map integration capabilities with MapLibre Use when building interactive map tools - Explains MapLibre setup, tiles, and common UI patterns.

How do I install maps?

Run the command: npx killer-skills add dave1010/tools/maps. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for maps?

Key use cases include: Customizing interactive maps for web applications, Integrating navigation controls into map interfaces, Styling basemaps with OpenFreeMap Liberty style.

Which IDEs are compatible with maps?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for maps?

Requires MapLibre script loaded from https://unpkg.com/maplibre-gl@3.6.2/dist/maplibre-gl.js. Map container must be absolutely positioned.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add dave1010/tools/maps. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use maps immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

maps

Install maps, an AI agent skill for AI agent workflows and automation. Review the use cases, limitations, and setup path before rollout.

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

MapLibre basics

  • Include MapLibre's CSS before your styles and load the script from https://unpkg.com/maplibre-gl@3.6.2/dist/maplibre-gl.js.
  • Keep the map container absolutely positioned to fill the viewport (see #map styles in tools/map-explorer/index.html).
  • Use the OpenFreeMap Liberty style (https://tiles.openfreemap.org/styles/liberty) unless a different basemap is required.
  • Add navigation controls with map.addControl(new maplibregl.NavigationControl(), 'top-right');.
  • Guard against missing globals: if typeof maplibregl === 'undefined', disable map-dependent UI and show an error.

Geolocation pattern

  • Provide a dedicated button for navigator.geolocation.getCurrentPosition.
  • Disable the button while locating, apply a loading state, and reset it in success/error callbacks.
  • On success, create or update a maplibregl.Marker and map.easeTo the new center.
  • On errors, surface user-friendly messages for permission, availability, and timeout cases.

Overlay & interaction tips

  • Keep status text in small, unobtrusive elements and update it via helper functions.

Accessibility & layout

  • Generally prefer maps that take up the whole viewport, with UI controls and panels overlayed
  • Footer links in an overlay too.

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