hook-development — flutter desktop automation hook-development, CosmicAtlasPacker, community, flutter desktop automation, ide skills, claude code plugins, event driven scripting, llm decision making, bash command execution, game development workflow

v1.0.0

About this Skill

Perfect for Game Development Agents needing event-driven automation scripts for Claude Code integration. hook-development is a Flutter-based tool for creating event-driven automation scripts, utilizing hooks to validate operations and integrate external tools into workflows.

Features

Executes bash commands for deterministic checks via Command Hooks
Utilizes LLM-driven decision making for context-aware validation via Prompt-Based Hooks
Integrates external tools into workflows using Claude Code events
Enforces policies and adds context to operations with hook-development scripts
Supports hook events for validating operations and integrating external tools

# Core Topics

CANTAGESTUDIO CANTAGESTUDIO
[2]
[0]
Updated: 1/7/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 8/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution Locale and body language aligned
Review Score
8/11
Quality Score
32
Canonical Locale
en
Detected Body Locale
en

Perfect for Game Development Agents needing event-driven automation scripts for Claude Code integration. hook-development is a Flutter-based tool for creating event-driven automation scripts, utilizing hooks to validate operations and integrate external tools into workflows.

Core Value

Empowers agents to create context-aware validation and automation workflows using Prompt-Based Hooks and Command Hooks, integrating seamlessly with Claude Code events and executing bash commands for deterministic checks.

Ideal Agent Persona

Perfect for Game Development Agents needing event-driven automation scripts for Claude Code integration.

Capabilities Granted for hook-development

Automating game development workflows with event-driven scripts
Validating operations and enforcing policies using LLM-driven decision making
Integrating external tools into game development workflows using Command Hooks

! Prerequisites & Limits

  • Requires Claude Code events integration
  • Limited to Flutter Desktop texture atlas editor

Why this page is reference-only

  • - The underlying skill quality score is below the review floor.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

Browser Sandbox Environment

⚡️ Ready to unleash?

Experience this Agent in a zero-setup browser environment powered by WebContainers. No installation required.

Boot Container Sandbox

FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is hook-development?

Perfect for Game Development Agents needing event-driven automation scripts for Claude Code integration. hook-development is a Flutter-based tool for creating event-driven automation scripts, utilizing hooks to validate operations and integrate external tools into workflows.

How do I install hook-development?

Run the command: npx killer-skills add CANTAGESTUDIO/CosmicAtlasPacker/hook-development. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for hook-development?

Key use cases include: Automating game development workflows with event-driven scripts, Validating operations and enforcing policies using LLM-driven decision making, Integrating external tools into game development workflows using Command Hooks.

Which IDEs are compatible with hook-development?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for hook-development?

Requires Claude Code events integration. Limited to Flutter Desktop texture atlas editor.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add CANTAGESTUDIO/CosmicAtlasPacker/hook-development. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use hook-development immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

hook-development

Install hook-development, an AI agent skill for AI agent workflows and automation. Review the use cases, limitations, and setup path before rollout.

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

Hook Development for Claude Code Plugins

Overview

Hooks are event-driven automation scripts that execute in response to Claude Code events. Use hooks to validate operations, enforce policies, add context, and integrate external tools into workflows.

Hook Types

Use LLM-driven decision making for context-aware validation.

Command Hooks

Execute bash commands for deterministic checks.

Hook Events

EventWhenUse For
PreToolUseBefore toolValidation, modification
PostToolUseAfter toolFeedback, logging
UserPromptSubmitUser inputContext, validation
StopAgent stoppingCompleteness check
SubagentStopSubagent doneTask validation
SessionStartSession beginsContext loading
SessionEndSession endsCleanup, logging
PreCompactBefore compactPreserve context
NotificationUser notifiedLogging, reactions

Environment Variables

  • $CLAUDE_PROJECT_DIR - Project root path
  • $CLAUDE_PLUGIN_ROOT - Plugin directory
  • $CLAUDE_ENV_FILE - SessionStart only: persist env vars here

Best Practices

  • Use prompt-based hooks for complex logic
  • Use ${CLAUDE_PLUGIN_ROOT} for portability
  • Validate all inputs in command hooks
  • Set appropriate timeouts

Related Skills

Looking for an alternative to hook-development or another community skill for your workflow? Explore these related open-source skills.

View All

openclaw-release-maintainer

Logo of openclaw
openclaw

Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞

333.8k
0
AI

widget-generator

Logo of f
f

Generate customizable widget plugins for the prompts.chat feed system

149.6k
0
AI

flags

Logo of vercel
vercel

The React Framework

138.4k
0
Browser

pr-review

Logo of pytorch
pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

98.6k
0
Developer