find-CNetworkGameServer_GetFreeClient — community find-CNetworkGameServer_GetFreeClient, CS2_VibeSignatures, community, ide skills

v1.0.0

Über diesen Skill

Ideal für Reverse-Engineering-Agenten, die erweiterte Binär-Analysefunktionen mit IDA Pro MCP-Tools benötigen. Find and identify the CNetworkGameServer_GetFreeClient function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 engine2.dll or libengine2.so to locate the GetFreeClient function by searching for the NETWORK_DISCONNECT_REJECT_SERVERFULL to %s: Cannot get free client debug string reference and analyzing cross-references.

hzqst hzqst
[22]
[2]
Updated: 3/10/2026

Killer-Skills Review

Decision support comes first. Repository text comes second.

Reference-Only Page Review Score: 9/11

This page remains useful for operators, but Killer-Skills treats it as reference material instead of a primary organic landing page.

Original recommendation layer Concrete use-case guidance Explicit limitations and caution Quality floor passed for review
Review Score
9/11
Quality Score
56
Canonical Locale
en
Detected Body Locale
en

Ideal für Reverse-Engineering-Agenten, die erweiterte Binär-Analysefunktionen mit IDA Pro MCP-Tools benötigen. Find and identify the CNetworkGameServer_GetFreeClient function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 engine2.dll or libengine2.so to locate the GetFreeClient function by searching for the NETWORK_DISCONNECT_REJECT_SERVERFULL to %s: Cannot get free client debug string reference and analyzing cross-references.

Warum diese Fähigkeit verwenden

Ermächtigt Agenten, CNetworkGameServer_GetFreeClient in CS2 engine2.dll oder libengine2.so zu lokalisieren, indem IDA Pro MCP-Tools verwendet werden, um Regex-Muster und Querverweise zu nutzen, um referenzierte Funktionen zu dekomprimieren, all dies im Kontext von CS2-Signaturen über Agentenfähigkeiten mit ida-pro-mcp.

Am besten geeignet für

Ideal für Reverse-Engineering-Agenten, die erweiterte Binär-Analysefunktionen mit IDA Pro MCP-Tools benötigen.

Handlungsfähige Anwendungsfälle for find-CNetworkGameServer_GetFreeClient

Dekompilieren von Funktionen, die auf bestimmte Debug-Zeichenfolgen verweisen
Lokalisieren von CNetworkGameServer_GetFreeClient unter Verwendung von Regex-Mustern
Analysieren von Querverweisen zu Debug-Zeichenfolgen in CS2 engine2.dll oder libengine2.so

! Sicherheit & Einschränkungen

  • Erfordert IDA Pro MCP-Tools
  • Spezifisch für CS2 engine2.dll oder libengine2.so
  • Benötigt Kenntnisse von CS2-Signaturen und Agentenfähigkeiten mit ida-pro-mcp

Why this page is reference-only

  • - Current locale does not satisfy the locale-governance contract.

Source Boundary

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

After The Review

Decide The Next Action Before You Keep Reading Repository Material

Killer-Skills should not stop at opening repository instructions. It should help you decide whether to install this skill, when to cross-check against trusted collections, and when to move into workflow rollout.

Labs Demo

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FAQ & Installation Steps

These questions and steps mirror the structured data on this page for better search understanding.

? Frequently Asked Questions

What is find-CNetworkGameServer_GetFreeClient?

Ideal für Reverse-Engineering-Agenten, die erweiterte Binär-Analysefunktionen mit IDA Pro MCP-Tools benötigen. Find and identify the CNetworkGameServer_GetFreeClient function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 engine2.dll or libengine2.so to locate the GetFreeClient function by searching for the NETWORK_DISCONNECT_REJECT_SERVERFULL to %s: Cannot get free client debug string reference and analyzing cross-references.

How do I install find-CNetworkGameServer_GetFreeClient?

Run the command: npx killer-skills add hzqst/CS2_VibeSignatures/find-CNetworkGameServer_GetFreeClient. It works with Cursor, Windsurf, VS Code, Claude Code, and 19+ other IDEs.

What are the use cases for find-CNetworkGameServer_GetFreeClient?

Key use cases include: Dekompilieren von Funktionen, die auf bestimmte Debug-Zeichenfolgen verweisen, Lokalisieren von CNetworkGameServer_GetFreeClient unter Verwendung von Regex-Mustern, Analysieren von Querverweisen zu Debug-Zeichenfolgen in CS2 engine2.dll oder libengine2.so.

Which IDEs are compatible with find-CNetworkGameServer_GetFreeClient?

This skill is compatible with Cursor, Windsurf, VS Code, Trae, Claude Code, OpenClaw, Aider, Codex, OpenCode, Goose, Cline, Roo Code, Kiro, Augment Code, Continue, GitHub Copilot, Sourcegraph Cody, and Amazon Q Developer. Use the Killer-Skills CLI for universal one-command installation.

Are there any limitations for find-CNetworkGameServer_GetFreeClient?

Erfordert IDA Pro MCP-Tools. Spezifisch für CS2 engine2.dll oder libengine2.so. Benötigt Kenntnisse von CS2-Signaturen und Agentenfähigkeiten mit ida-pro-mcp.

How To Install

  1. 1. Open your terminal

    Open the terminal or command line in your project directory.

  2. 2. Run the install command

    Run: npx killer-skills add hzqst/CS2_VibeSignatures/find-CNetworkGameServer_GetFreeClient. The CLI will automatically detect your IDE or AI agent and configure the skill.

  3. 3. Start using the skill

    The skill is now active. Your AI agent can use find-CNetworkGameServer_GetFreeClient immediately in the current project.

! Reference-Only Mode

This page remains useful for installation and reference, but Killer-Skills no longer treats it as a primary indexable landing page. Read the review above before relying on the upstream repository instructions.

Upstream Repository Material

The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.

Upstream Source

find-CNetworkGameServer_GetFreeClient

Install find-CNetworkGameServer_GetFreeClient, an AI agent skill for AI agent workflows and automation. Review the use cases, limitations, and setup path...

SKILL.md
Readonly
Upstream Repository Material
The section below is imported from the upstream repository and should be treated as secondary evidence. Use the Killer-Skills review above as the primary layer for fit, risk, and installation decisions.
Supporting Evidence

Find CNetworkGameServer_GetFreeClient

Locate CNetworkGameServer_GetFreeClient in CS2 engine2.dll or libengine2.so using IDA Pro MCP tools.

Method

  1. Search for the debug string:

    mcp__ida-pro-mcp__find_regex pattern="NETWORK_DISCONNECT_REJECT_SERVERFULL.*Cannot get free client"
    
  2. Get cross-references to the string:

    mcp__ida-pro-mcp__xrefs_to addrs="<string_addr>"
    
  3. Decompile the referencing function:

    mcp__ida-pro-mcp__decompile addr="<function_addr>"
    
  4. Identify the CNetworkGameServer_GetFreeClient function:

    • In the decompiled code, look for the call that appears just before the "Cannot get free client" error path:
      c
      1v88 = sub_XXXXXX(a1, (_OWORD *)a3, 0LL, v111, 0, v108); 2if ( !v88 ) 3{ 4 // ... disconnect with NETWORK_DISCONNECT_REJECT_SERVERFULL 5 // ... "NETWORK_DISCONNECT_REJECT_SERVERFULL to %s: Cannot get free client\n" 6}
    • The sub_XXXXXX called right before the null check and "Cannot get free client" log is CNetworkGameServer_GetFreeClient
  5. Rename the function:

    mcp__ida-pro-mcp__rename batch={"func": [{"addr": "<function_addr>", "name": "CNetworkGameServer_GetFreeClient"}]}
    
  6. Generate and validate unique signature:

    ALWAYS Use SKILL /generate-signature-for-function to generate a robust and unique signature for the function.

  7. Write IDA analysis output as YAML beside the binary:

    ALWAYS Use SKILL /write-func-as-yaml to write the analysis results.

    Required parameters:

    • func_name: CNetworkGameServer_GetFreeClient
    • func_addr: The function address from step 4
    • func_sig: The validated signature from step 6

Signature Pattern

The parent function (CNetworkGameServerBase::ConnectClient) references these debug strings:

"CNetworkGameServerBase::ConnectClient( name='%s', remote='%s' )\n"
"NETWORK_DISCONNECT_REJECT_SERVERFULL to %s: Cannot get free client\n"

The target function is called within ConnectClient, just before the "Cannot get free client" error handling block.

Function Characteristics

  • Parameters: (this, addr, unk, steamid, unk2, out_buf) where this is CNetworkGameServer pointer
  • Return: Pointer to a free client slot, or NULL if server is full
  • Purpose: Allocates and returns a free client slot from the server's client list
  • Module: engine2.dll / libengine2.so

Output YAML Format

The output YAML filename depends on the platform:

  • engine2.dllCNetworkGameServer_GetFreeClient.windows.yaml
  • libengine2.soCNetworkGameServer_GetFreeClient.linux.yaml

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